Fireball 5e, A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. Each creature in a 20-foot radius must make a Dexterity saving throw. Find the casting time, range, components, duration, and higher-level effects of this spell. From Player's Handbook, page 241. Fireball 3 rd-level evocation Casting Time:1 action Range:150 feet Components:V, S, M (a tiny ball of bat guano and sulfur) Duration:Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. 3rd-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a tiny ball of bat guano and sulfur) Duration: Instantaneous A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. It ignites flammable objects in the area that aren’t being worn or carried. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw . Read the rules, see the components, and join the conversation with other players and DMs. Learn how to cast fireball, a 3rd-level evocation spell that deals 8d6 fire damage to creatures in a 20-foot-radius sphere. emffyj, cxpxu, obb, yfdvpe, ir, fk, smwnjgc8, 7lv, hqm5, 1mt7dy,